V 0.40


New enemy (or friend): the carnivorous plant


V0.40

  •  Switching to Unity 6 (Possibly numerous new bugs)
    • DirectX 12 is available, but DirectX 11 is the default version.
    • ‘Screen Space Global Illumination’ can be enabled in the graphics options.
  •  Enemies are no longer linked to the main scene, which should reduce the game's memory usage (normally, maybe, or maybe not. Anything is possible with Unity).
  •  Belly struggle power is related to preys health.
  •  New slider to change belly size factor.
  •  To activate the TorchLight, use [L]. Use Shift mouse wheel to change the light intensity.
    • Only in free camera mode and follow mode.
  •  Falling from a height of more than 10 meters will cause damage.
    • But it is not possible to die from a fall.
  •  During digestion, health and stamina are regenerated. ( randomly )
  •  Improved item pickup.    
  •  New enemy: Carnivorous Plant
    • Futa
    • 2 forms: Human and Plant
    • 2 sex animation with MC ( carnivorous plant must be in human form and futa, or MC must be futa)

Files

valley-of-the-predators-win.zip 3.9 GB
Version 0.40 71 days ago

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Comments

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When is the next update?

what a good update! now I can play this game more properly :))

(+1)

Amazing! Thank you so much for the update. A lot of these new features are what I have been wanting to see. I will no longer request for any new characters, I rather you make the game in your own vision, but maybe later on, can you add simple vocals? Like not talking or anything but like grunts, moans, yells, and screams for enemies and friends. As well as muffled yelling in the belly. I mean not in you next update, but eventually. Thank you Saeder, you're amazing.